Skip to content

Magic Item Tech

+30% Enhanced GameDev

  • Home
  • Games
  • About
Home2017March

Month: March 2017

I Am Overburdened, miles of tiles

March 26, 2017July 12, 2017 Spidi I Am Overburdened Art, Design, Tutorial, Video log

Short entry, a bit tutorial-ish, about the tile graphics of I am overburdened.

Leave a comment

KREEP, apples and penguins.

March 24, 2017March 24, 2017 Spidi Operation KREEP News, Release, Technical, Testing

Haven't written for months now about Operation KREEP. It is time to revisit this old buddy bud bud of mine! Yes, as the title suggest, it is cross-platform time 😉 ...

Leave a comment

I Am Overburdened, evolution of box-art

March 22, 2017July 12, 2017 Spidi I Am Overburdened, Magic Item Tech Art, Tutorial, Video log

Took most of last week off for vacation == no entries, sorry about that, but this week I'm going to make multiple videos and blog posts 🙂 ! This first one is about the box-art of the game.

1 Comment

I Am Overburdened, nobody make a sound!

March 3, 2017July 12, 2017 Spidi I Am Overburdened, Magic Item Tech Audio, Design, Technical, Tutorial, Video log

This post is going to be more like a tutorial, than a journal entry. I highly recommend checking out the video version, as it is heavily audio oriented + it contains some recent game-play footage 😉 .

Leave a comment

FOLLOW VIA EMAIL

Don't miss out on Magic Item Tech:

  • Development news
  • Game releases and updates
  • Campaigns

No spamming, I'm putting my thoughts together only once a month ;)

Subscribe!

Contact

icon_email icon_twitter icon_facebook icon_reddit

Channels

icon_itchio  icon_indiedb icon_youtube icon_trello icon_tumblr icon_giphy icon_imgur

Recent Posts

  • Magic Item Tech, happy holidays! December 21, 2019
  • I Am Overburdened, what is to come. November 23, 2019
  • I Am Overburdened, looney tuning. September 16, 2019

Categories

  • I Am Overburdened (31)
  • Magic Item Framework (8)
  • Magic Item Tech (17)
  • Operation KREEP (31)
  • Unified Theory (2)

Tags

Art Audio Design Game balance Input handling Localization Management Marketing Music News Polishing Postmortem Release Sale Technical Testing Tutorial Update Video log Website

Archives

  • December 2019 (1)
  • November 2019 (1)
  • September 2019 (1)
  • August 2019 (1)
  • July 2019 (1)
  • June 2019 (2)
  • May 2019 (1)
  • November 2018 (1)
  • June 2018 (2)
  • April 2018 (1)
  • January 2018 (2)
  • November 2017 (1)
  • October 2017 (3)
  • September 2017 (1)
  • August 2017 (1)
  • July 2017 (2)
  • June 2017 (1)
  • May 2017 (1)
  • April 2017 (1)
  • March 2017 (4)
  • February 2017 (3)
  • January 2017 (2)
  • December 2016 (2)
  • November 2016 (2)
  • October 2016 (1)
  • August 2016 (1)
  • July 2016 (2)
  • June 2016 (2)
  • May 2016 (1)
  • March 2016 (2)
  • February 2016 (1)
  • January 2016 (1)
  • December 2015 (2)
  • November 2015 (1)
  • October 2015 (2)
  • September 2015 (3)
  • August 2015 (5)
  • July 2015 (5)
Blog at WordPress.com.