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I Am Overburdened

Magic Item Tech, happy holidays!

December 21, 2019 Spidi I Am Overburdened, Magic Item Tech, Operation KREEP Sale, Update

No big updates this time, but I wanted to post an entry to wish everyone happy holidays, a fun-filled winter and most importantly an awesome new year 🙂

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I Am Overburdened, what is to come.

November 23, 2019 Spidi I Am Overburdened News, Polishing, Update

Been pretty much out of touch with the online world in the last few weeks. So I guess it is time to break the silence with an I Am Overburdened update and some news about the expansion 🙂 ?!

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I Am Overburdened, looney tuning.

September 16, 2019 Spidi I Am Overburdened Game balance, News, Polishing, Update

Time for one last small update before I go into full promotion mode regarding the new I Am Overburdened expansion pack 😉

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I Am Overburdened, optimize prime.

August 16, 2019 Spidi I Am Overburdened Technical, Testing, Update

A not so spectacular, but hopefully funny update for I Am Overburdened. As the title suggest version 1.2.5. is way more swift than the previous one, plus it is equipped with a nasty new trick to terrorize players 😉

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I Am Overburdened, cracks showing.

July 24, 2019July 24, 2019 Spidi I Am Overburdened, Magic Item Tech News, Update

This entry will be a bit more personal and full of rambling about game development in real life and how come making a tiny bug-fix update for a game takes a whole month. Stay awhile, because if you can put up with my whining, you are going to read some real advice 😉

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I Am Overburdened, experience tidbits

June 25, 2019June 25, 2019 Spidi I Am Overburdened Design, Polishing, Sale, Update

So it came to pass, that only a tiny update gets completed within two weeks while working on another way bigger project 😀 Hopefully, the user interface enhancements in I Am Overburdened version 1.2.3. will be appreciated still.

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I Am Overburdened, cosmetics

June 13, 2019June 13, 2019 Spidi I Am Overburdened, Magic Item Framework Art, Technical, Update

New I Am Overburdened update, new entry 😉 This time instead of launching new content or features I'm upgrading the graphics of the game a little.

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I Am Overburdened, journal entry

May 16, 2019May 17, 2019 Spidi I Am Overburdened, Magic Item Tech Localization, News, Update

Maybe I should start with some rambling about why I've been dormant for so long, but I want to jump right into the details of the latest I Am Overburdened update I've just released.

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I Am Overburdened, saving my soul

November 14, 2018November 14, 2018 Spidi I Am Overburdened, Magic Item Tech Game balance, News, Polishing, Release, Update

I've been away from my online life and making games for months. Thanks to some new opportunities it looks like the time has come for me to return to active development again 🙂 And what better way to restart my venture than putting out new updates for my games 😉

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Magic Item Tech, Summer Sale

June 21, 2018 Spidi I Am Overburdened, Magic Item Tech, Operation KREEP News, Sale

Two Magic Item Tech games have joined the "Summer Sale" on Steam and itch.io 😉

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  • Magic Item Tech, happy holidays! December 21, 2019
  • I Am Overburdened, what is to come. November 23, 2019
  • I Am Overburdened, looney tuning. September 16, 2019

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